TEASER #36: Please enjoy PART 1 of some excerpts from the Patreon-exclusive episode: Harvesting Gold: Part 5! Words can’t do this one justice… Listen to these exciting excepts of the White Hydra Mercenaries attempt to cross through the infamous Gate of Blades! Later get introduced to the Necropolis… the undead sector of the city of Blackspire, as well as the deadly house rules we’ll be using to traverse this literal ghost town…

Thank you for listening to Season One of the Blackspire RPG Campaign! For the foreseeable future the full Blackspire adventures will be available exclusively on our Patreon page.

https://www.patreon.com/blackspire

There you can listen to the additional material from Seasons Zero and One, hear the continuing adventures of the White Hydra Mercenary Company, and even listen to all the preparatory recordings that will go into the creation of the upcoming Season Two… including new BISHAMONTEN story lines, new Player Characters, and much more!

We plan to take our time to create, record, edit, and finally produce a fully remastered and highly condensed Season Two, and we’d like to invite you to come alone on this journey with us. The only way you can hear the continuing saga (or really to just get the full Blackspire experience) is to listen to it all on Patreon! There you will not only see the bigger picture, but receive many opportunities to be a part of it… or even shape it!

Please review our various rewards levels and consider backing us at a level you feel comfortable with.


Click Here for more Campaign Resources

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RESOURCES

Welcome to the Blackspire RPG Campaign Actual-Play Podcast… a dark, baroque, postmodern love letter to Dungeons and Dragons.

Blackspire is an ongoing sci-fantasy epic told through the lens of a Dungeons & Dragons game and set in an original world of dark, baroque glory!

The episode was written, produced, and edited by Robert Randle and played by members of the Baltimore Role-Players Unite Weekly (or B.R.U.W. Crew for short).

Comedian Jim Meyer played BISHAMONTEN as well as providing voice-over for our intros and outros . Be sure to check Jim’s website the Jim Meyer Experience.com for information concerning his upcoming appearances.

All music and foley content used in this program has been made available for use under the Creative Commons: By Attribution 4.0 License… but extra special thanks is due to Kevin MacLeod of Incompetech, David Fesliyan at FesliyanStudios.com, Jingle Punks, Audionautix, MK2, Silent Partner, the various talented composers at Media Right Productions, and the many inspired folks over at ZapSplat.com and Freesound.org.

SOUND CREDITS

Music (Licensed under Creative Commons: By Attribution 4.0 License – http://creativecommons.org/licenses/by/4.0/)

Kevin MacLeod at Incompetech

Gnarled_Situation (Introduction)

8bit Dungeon Boss

David Fesliyan at FesliyanStudios.com

Assault Encounter

Scarey Atmospheres Chapter 1

SFX (Licensed under Creative Commons: By Attribution 3.0 License – http://creativecommons.org/licenses/by/3.0/)

MK2

Hero_Theme_Sting (Introduction)

Media Right Productions:

Max Surla

Day_of_Recon_Sting (Introduction)

ZapSplat

nature_thunder_clap_close (Introduction)

sound_design_lfe_airy_blowing_pipe_dark_big_reverb_scary_001_10634 (Introduction)

zapsplat_industrial_woodchipper_petrol_motor_engine_start_idle_running_slow_34587

zapsplat_foley_metal_lever_or_hinge_rusty_old_movement_squeak_creak_006_38905

bottlerocket_Transition_Whoosh_Metallic_01

bottlerocket_Transition_Whoosh_Metallic_02

bottlerocket_Transition_Whoosh_Metallic_03

bottlerocket_Transition_Whoosh_Metallic_04

spa_tire_skids_and_screeches_tire_emergency_brake_03

zapsplat_transport_bicycle_skid_pass_fast_gravel_surface_10531

Justin Macleod

Whoosh begins with dark sigh then synth wind gust with mettalic resonances and quiet tonal decay

giovannitp

horse-and-chariot-30-sec

Scott_Snailham

486335__scott-snailham__vehicle-small-car-burnout-version-2

discoveryme

magic-fx-01 (Gate of Blades: reverb 100, speed 2 sec; reverse)

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